Map
Estimate of the line of minion deaths, not client-validated. Lane names are analyst geometry from the spawn layout and group both teams; maps without a name mapping show replay ordinals ("Lane N") instead.
beginning
hero portrait token · team colour
dimmed token: hero in a hiding spot (estimated position, may be hidden)
estimated trail
death
camp (outline = neutral)
hiding spot: curtain volume from map data, not client-validated
lane minion (team colour)
camp mercenary (team colour)
camp monster (neutral)
structure (blue/red, vanishes when destroyed)
Toxic Nest (green hexagon, outline = team)
Locust Nest (purple diamond, outline = team)
objective point
Win probability
Estimate, not coachingTalents
Labels come from pinned MIT community catalogs and are not client-validated. Icons are Blizzard in-game art, used for this free fan prototype.